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Class Summary |
| AsyncMessage |
A AsyncMessage is a asynchronous message which appear at two different event
occurences on each lifeline ends (sender and receiver). |
| AsyncMessageReturn |
The message return graph node implementation. |
| BaseMessage |
The base UML2 syncMessages implementation. |
| BasicExecutionOccurrence |
BasicExecutionOccurrence is the UML2 execution occurrence graphical representation. |
| BasicFrame |
The Frame class is the base sequence diagram graph nodes container. |
| ExecutionOccurrence |
ExecutionOccurrence is the UML2 execution occurrence graphical representation. |
| Frame |
The Frame class is the base sequence diagram graph nodes container. |
| GraphNode |
The base class used for all UML2 graph nodes displayed in the Sequence Diagram SDWidget. |
| Lifeline |
Lifeline is the UML2 lifeline graphical representation. |
| LifelineCategories |
LifelineCategories is used to assign additional description for
lifelines of the same type. |
| Metrics |
This class contains the metrics used to layout a sequence diagram on a view
The class method are mostly used in combinaison with the preferences |
| Stop |
It is the UML2 stop graphcal representation in the sequence diagram viewer. |
| SyncMessage |
A SyncMessage is a synchronous message which appear at the
same event occurence on both lifeline ends (sender and receiver). |
| SyncMessageReturn |
The message return graph node implementation. |
| TimeEvent |
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