You can open the EGL Rich UI editor to edit
an existing file or create a new file.
As described in
Starting to work with EGL Rich UI, you can set
the EGL Rich UI editor to be the default editor for every EGL file
and then, in most cases, you can open the Rich UI editor by double-clicking
an EGL file in the
Project Explorer. Here are
the alternative procedures:
- To open an existing file:
- Right-click the EGL file name in the Project Explorer
- Select
- To create a new file and open it in the Rich UI editor:
- Select menu item . A wizard is displayed.
- Expand EGL
- Select Rich UI Handler
- Complete the wizard
If the EGL source editor automatically opens, do as follows:
- Close the source editor
- Right-click the empty new file in the Project Explorer
- Select