Opening the EGL Rich UI editor

You can open the EGL Rich UI editor to edit an existing file or create a new file.

As described in Starting to work with EGL Rich UI, you can set the EGL Rich UI editor to be the default editor for every EGL file and then, in most cases, you can open the Rich UI editor by double-clicking an EGL file in the Project Explorer. Here are the alternative procedures:
If the EGL source editor automatically opens, do as follows:
  1. Close the source editor
  2. Right-click the empty new file in the Project Explorer
  3. Select Open with > EGL Rich UI Editor