NAB plug-in for MWT user guide June 21, 2006
Contents PreviousNext

Chapter 4 Compile and Build > 4.1 Setting Up a Build Environment

4.1.2 Build target settings

You can specify the build target in the [Project Properties] dialog box.

The following table lists build target settings that can be made.

Item

Description

Native

An application that runs on the development host machine is made the build target.

If a project is moved to another platform, the project will retain platform-dependent compiler/linker setting data. Therefore, to build the project after moving it to the other platform, first select [Platform compatible], download platform-dependent data, and then build it.

For example, this applies to building a project for the native target created on a WIN32 platform.

Platform compatible

Platform-independent target type.

This type is used for a build as the native target of a platform on the build host.

For example, a project would be built for WIN32 as though it were built on a WIN32 platform, or it would be built for Linux as though it were built on a Linux platform.

Other

Type used for a build as the build target according to OS and CPU settings

The procedure to do this is explained below.

 Procedure

  1. Open the [Properties for "Project name"] dialog box by following the procedure for compiler settings, click the [Target Settings] tab, and select a build target in the [Build target] text box.

    Figure: [Properties for "Project name"] dialog box

    The appropriate build target to be selected depends on the platform used.

Contents PreviousNext

All Rights Reserved, Copyright(C) FUJITSU LIMITED 2005-2006