
| Interface | Description |
|---|---|
| ITransition<STATE extends Enum<?>,EVENT extends Enum<?>,SUBJECT,DATA> |
Encpsulates the logic to be executed when an event arrives for a subject in a particular state.
|
| Class | Description |
|---|---|
| FiniteStateMachine<STATE extends Enum<?>,EVENT extends Enum<?>,SUBJECT> |
A finite state machine that is based on a matrix of
transitions. |
| FiniteStateMachine.FailTransition | Deprecated |
| FiniteStateMachine.IgnoreTransition | Deprecated |
Copyright (c) 2011, 2012 Eike Stepper (Berlin, Germany) and others.