Setting Properties Files

A resource bundle consists of a set of properties (.properties) files. You use a properties file to assign specific characteristics to an object, for instance, you can set localization strings in a property file.

Every property consists of a key and a value, and can have multiple locales assigned to it. The key is the name of the property (a label). The value is the localized string used by the application having that property. Locales for a property can have the same keys and have the same values or each locale can have a unique value for the same key.

When you create a property file in the IDE, a node is created in the Filesystems tab in the Explorer. Each locale assigned to a property appears as a subnode under that property.

You can view and edit a .properties file in two ways: in a table format, which enables you to view all the properties and their values for all locales or in a standard text file that lists all the properties and their values for a specific locale.

For information on how to create, remove, and change properties, see:

Creating a .properties File

Adding Properties

Modifying a .properties File

Removing Properties
For information on how to create, remove, and change locales for a property, see:
Adding and Removing Locales

Editing a Locale

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