FiniteStateMachine.IGNORE
@Deprecated public static class FiniteStateMachine.IgnoreTransition extends Object implements ITransition<Enum<?>,Enum<?>,Object,Object>
transition
FiniteStateMachine.IgnoreTransition()
void
execute(Object subject, Enum<?> state, Enum<?> event, Object data)
String
toString()
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
public FiniteStateMachine.IgnoreTransition()
public void execute(Object subject, Enum<?> state, Enum<?> event, Object data)
execute
ITransition<Enum<?>,Enum<?>,Object,Object>
public String toString()
toString
Object
Copyright (c) 2011, 2012 Eike Stepper (Berlin, Germany) and others.