Interface | Description |
---|---|
ITransition<STATE extends Enum<?>,EVENT extends Enum<?>,SUBJECT,DATA> |
Encpsulates the logic to be executed when an event arrives for a subject in a particular state.
|
Class | Description |
---|---|
FiniteStateMachine<STATE extends Enum<?>,EVENT extends Enum<?>,SUBJECT> |
A finite state machine that is based on a matrix of
transitions . |
FiniteStateMachine.FailTransition | Deprecated |
FiniteStateMachine.IgnoreTransition | Deprecated |
Copyright (c) 2011, 2012 Eike Stepper (Berlin, Germany) and others.